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Most bigger games these days feature a UI that scales to account for resolution changes (see WoW and Diablo 3 for example) and I was hopeful that this game would do the same. World of Warcraft UI Scaling Issues : 1920x1080 HD 16:9 Ultra HD. You'll notice that some UI features stay the same relative size regardless of resolution but a lot of the detail text appears MUCH smaller at higher resolutions which makes it harder to read. Console variables 4k screen and UI scaling :: Distant Worlds: Universe. The UI is indeed impressive but it doesn't seem to fully scale for higher resolution displays. I do have one issue that may not be so easy to patch, however. It's very impressive for a game so far away from release. I agree with all of the compliments on the stability and polish. So I wound up buying this in spite of my uncertainty about the combat.
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